Published Articles, Chapters, Proceedings et aL.

Book Chapters

Book Cover, Social Casual Mobile
Book Cover, Handbook of Digital Games
Book Cover, Screw the System Monochrom Anthology
Book Cover, Designing Games for Ethics
Book Cover, Computation Arts

Selected Proceedings

(* Awarded):

  • (in press) Lehman, B. Hebert, D., Jackson, T., Grace, L. 2017. Affect and Experience: Case Studies in Games and Test-Taking, 35th Conference on Human Factors in Computing Systems (CHI - ACM), Denver, USA

Online Edited Articles:

Journal Articles:

Exhibit Catalogs:

  • Grace, L and Reed, E. 2016, Blank Arcade 2016, exhibition catalogue, August 3-October 28, 2016, DiGRA /FDG Conference, Abertay University, Dundee, Scotland. ISBN 9781365245749
  • Totten, C. and Grace, L 2016, Indie Arcade: Coast to Coast, exhibition catalogue, Smithsonian American Art Museum, Washington, DC, USA ISBN 978-1364585259
  • Grace, L and Ruffino, P. 2015, Blank Arcade: Games out of Joint, exhibition catalogue, May 14-17, DiGRA Conference, Leuphana University, Luneburg, Germany. ISBN 978-1329103092
  • Grace, L 2014, Blank Arcade: An exhibition at the 2014 Digital Games Research Association Conference, exhibition catalogue, August 4, DiGRA Conference, Salt Lake City, Utah, USA. ISBN 978-1312375680


  • Forsyth, C. M., Jackson, G. T., Hebert, D. Lehman, B., Inglese, P. & Grace,L. (in press). Striking a balance: User-experience and performance in computerized game-based assessment. In R.Baker, E. Andre, X. Hu, T. Rodrigo, B. du Bouley. The Proceedings of the International Conference on Artificial Intelligence in Education, LNCS. Springer: Verlag.

Selected Undergraduate Student Publications: