Exhibitions history

Art exhibitions, showcases, & competitions

Exhibition History

Exhbitions

Exhibitions and Showcases Curated / co-Curated

  • 2017: SAAM Arcade, Smithsonian American Art Musuem, Washington, DC, USA
  • 2016: Blank Arcade (with Emily Reed), Hannah Maclure Centre , Dundee, Scotland ISBN: 978-1-365-24574-9
  • 2015: Indie Arcade: Coast to Coast (with Chris Totten, IGDA Baltimore, IGDA Philadelphia, IGDA-DC, dept. of Art), Smithsonian American Art Museum, Washington, DC, USA ISBN: 978-1364585259
  • 2015: Advances in Computer Entertainment (ACE): Creative Showcase (with Yoongsoon Choi), Johor, Malyasia
  • 2015: Blank Arcade: Games out of Joint (with Poalo Ruffino), Digital Games Research Association (DiGRA) Annual conference, Digital Games Research Association 2015 Conference, Lüneburg, Germany ISBN: 978-1329167346
  • 2014: Indies from the Middle – A Curated Collection of Independent Games from the Mid-Atlantic States: Smithsonian American Art Museum, December 2014
  • 2014: Blank Arcade, Snowbird Digital Games Research Association (DiGRA) Annual conference, University of Utah Entertainment Arts and Engineering, Salt Lake City, Utah, USA. ISBN 9781312375680
  • 2008: Make Me an Offer (co-curated with Nancy Lu Rosenheim), Gallery 350, Illinois Institute of Art, Chicago, IL

Team Constructed works Exhibited:

  • 2017: Square Off (role: creative concept direction): Polygon (Vox Storytelling Studio)
  • 2015 Delivery Drone (role: project lead), Artscape (Gamescape), Baltimore, Maryland, USA
  • 2015 Delivery Drone (role: project lead), Jolt Summit - Newseum, Washington DC, USA
  • 2015 Delivery Drone (role: project lead), Baltimore Innovation Week Baltimore, Maryland, USA
  • *2013 Edgar Allen Poe's Tell Tale Heart (role: Design Lead), Advances in Computer Entertainment, University of Twente, Netherlands
  • 2013 Edgar Allen Poe's Tell Tale Heart (role: Design Lead), International Conference on Interactive Digital Storytelling, Istanbul, Turkey
  • 2013 Edgar Allen Poe's Tell Tale Heart (role: Design Lead), International Digital Media Arts Exhibit (IDEAS), Laguna Beach, California

Individual Works Exhibited:

Critical Gameplay Bang at Singapore's Art-Science Musuem

  • 2014 Critical Gameplay: Big Huggin', Indies from the Middle, Smithsonian American Art Museum, Washington, DC, USA
  • 2014 Critical Gameplay: You, A Very Meaningful Game, Advances in Computer Entertainment (ACE2014), Funchal, Madeira
  • 2014 Critical Gameplay: You International Digital Media Arts Exhibit (IDEAS),Salt Lake City, Utah
  • 2014 Critical Gameplay: You, Art-Science Musuem, Singapore
  • 2014 Critical Gameplay: Bang! (video), ICIDS Exhbition, Art-Science Musuem, Singapore
  • 2014 Lesley the Lover (in Safe not Sorry), Meaningful Play Conference (Game Gallery), East Lansing, Michigan, USA
  • 2014 Critical Gameplay: Black Like Me, Computer Arts Congress / Nano Federal University, Rio De Janeiro, Brazil
  • 2014 Critical Gameplay: You Blank Arcade @ DiGRA, Salt Lake City, Utah
  • 2014 Critical Gameplay: You Artscape (Gamescape), Baltimore, Maryland
  • ~2014 Critical Gameplay: Big Huggin, The Aesthetics of Gameplay, ACM SIGGRAPH Digital Arts Community (DAC)
  • 2014 Black Like Me, Big Huggin', Stolen Kisses, 9th Annual Foundations of Digital Games Conference
  • 2014 Music Box, NMC10 Video Programme, varied venues including Annual College Art Association (CAA) Conference (Chicago), West Virigina-Wesleyan, Alfred State University, et al.
  • 2014 Black Like Me, Magfest, National Harbor, Maryland
  • 2012 Critical Gameplay, Computer Art Congress 2012, 104 (centquatre), Paris, France
  • 2012 Big Huggin', Meaningful Play Serious Games Conference, Michigan State University, East Lansing, Michigan
  • 2012 Miami Mini Golf, Meaningful Play Serious Games Conference, Michigan State University, East Lansing, Michigan
  • 2012 Big Huggin', File Electronic Language Festival, Sao Paulo, Brazil
  • 2012 Music Box, File Electronic Language Festival, Sao Paulo, Brazil
  • *2012 Big Huggin', Artscape:Gamescape, Baltimore, Maryland
  • 2012 Big Huggin' (Critical Gameplay), 8th Games, Learning and Society Conference, University of Wisconsin, Madison, Wisconsin
  • 2011 Conversations Lite, 7th Games Learning and Society Conference Art Exhibit, University of Wisconsin, Madison, Wisconsin
  • 2011 Music Box, 7th Games Learning and Society Conference Art Exhibit, University of Wisconsin, Madison, Wisconsin
  • 2011 Critical Gameplay: Wait, 7th Games Learning and Society Conference Art Exhibit, University of Wisconsin, Madison, Wisconsin
  • 2011 Polyglot Cubed, 7th Games Learning and Society Conference Art Exhibit, University of Wisconsin, Madison, Wisconsin
  • *2008 Meaningful PlaySerious Games Conference, Game Exhibitor: Polyglot Cubed
  • 2008 7th Annual Pilsen Together Art Festival, National Museum Of Mexican Fine Arts [photography], Chicago, Illinois
  • 2008 Gogh Bot, Make Me an Offer, Gallery 350, Illinois Institute of Art, Chicago, IL