Teaching

History, Resources and Student Samples

Student Work Examples
Student Resource
: American U. | Miami U. | Illinois Institute of Art

American University [2013 - Present]

American University School of CommunicationIn August 2013 I joined American University as Associate Professor in Film and Media Arts, to create the American University Game Lab.

American University
American University is a private doctoral institution in Washington, D.C. American has 6,776 undergraduates, 3,464 graduate students, 1,766 law students. The student body is cosmopolitan and globally diverse, with all 50 states, the District of Columbia, and 130 countries represented.

American University School of CommunicationAmerican University Game Lab was founded in 2013 as an initiative to teach, study and develop games with purpose. The initiative offers graduate and undergraduate instruction in game design, development and management. It also includes a game production studio to foster the production and assessment of games designed to change people's interests, activities and opinions.

The AU Game Lab was ranked #22 Graduate Game Design degree in Princeton Review's North American and European ranking (2015)

Work Samples from my American University Graduate Students:

GDC 2015: Narrative Summit Gold Winner: Kimberly H.
GDC 2015: Narrative Summit Gold Winner: Cole W.

American University Jolt Logo News and Games

JoLT is a collaboration between American University’s GameLab and School of Communication tasked with exploring the intersection of journalism and game design.

 

 

Miami University [2009-2013]
Armstrong Professor of Creative Arts / Armstrong Institute for Interactive Media Studies

Miaimi UniversityMiami University
Located in Oxford, Ohio, Miami University is a public university of 16,000 students offering strong academics, a vibrant residence life program, and faculty who love to teach and mentor students. For the past few years, Miami has been recognized as a top 3 undergraduate teaching institution by US News and World Report (2011, 2012), ranking among Dartmouth, Princeton and Yale for it's commitment to teaching.

In the news . . .

Armstrong Institute for Interactive Media StudiesThe Armstrong Institute for Interactive Media Studiesis an interdisciplinary program at Miami Universitythat examines how digital media is disrupting traditional disciplines. Through teaching, research, and experiential opportunities, AIMS is an example of liberal education in a 21st century world.

Princeton Review ranked Miami University a top Game Design Program in 2010, 2011, and 2013

In the news . . .

Work Samples from my Miami University Undergraduate Student:

AI Student Game SamplesFor student work sample highlights please visit http://Students.LGrace.com

Here are a few highlights of work created by my students (iOS and Androd, 2012-2013).

Tell Tale Heart GamePolar PlunderMinianda JanesMeowfit

Horse OwnerZombie Racing

PC - Critical Design

Don't kill the cow

Student Research Examples and Publications

Masso, N. Grace, L., 2011. Shapemaker: A game-based introduction to programming. In Proceedings of the 16th international conference of the Computer Games (CGAMES) (Louisville, KY: July 27-30, 2011). IEEE Computer Society, Washington, DC, 125-129. DOI= http://dx.doi.org/10.1109/CGAMES.2011.6000334

Grace, L, Smayda, R, Ritcher, D and Al-Mulla, M., The High School Game: An Intergenerational Board Game for Discussing Secondary School Stresses (poster), 8th Games, Learning and Society Conference, Madison, WI (ETC press, 2012)

Grace, L. Quinter, J, McCain, K, Kitchen, D, 2012. Swivelpad: an Active Body Controller. In Proceedings of the 17th international conference of the Computer Games (Accepted presentation) (Louisville, KY: July 27-30, 2012). IEEE Computer Society, Washington, DC, 125-129.

Johnson, L. Game Controllers: A Critical Discussion of Input Devices in Game Design. 2010.

Web resource for all of my classes at Miami University: 2009-Present
http://Miami.LGrace.com

Sample Student Work:

Prior: Illinois Institute of Art-Chicago
Associate Professor of Game Art and Design [2003-2009]

Illinois Institute of Art, Chicago
The Illinois Institute of Art, Chicago is a fully accreditied commercial art school offering one of the oldest Game Art and Design degree programs in the Midwest, United States. The school is comprised of nearly 3000 students and 250 faculty. Full time instructors teach 14 courses a year, for an average 20 hours per week.

Game Samples: Programming and Prototyping: (hosted remotely on AI server)
GAD415 Programming for the Artist:

AII.Lgrace.com thumbnail site imageStudent resource site managed by Lindsay Grace: 2003- 2009
http://Aii.LGrace.com